The wandering inn volume.., p.1
The Wandering Inn: Volume 5, page 1
part #1 of The Wandering Inn Series

Glossary
(To find a series of fan-made maps, check out ; they have a section at the bottom!)
This is a glossary for all the people and places up to Volume 5. It contains spoilers about everything that has occurred to this point. You have been warned.
A
Acid Flies – Small flying black insects with green abdomens that are filled with flesh-eating acid. They explode when swatted. Also apparently very tasty if you like insects.
Adventurer – The ubiquitous monster-slaying, dungeon-delving, ale-drinking heroes who fulfill requests for gold. They’ll kill your monsters, clean out lairs, but they won’t iron your sheets. They come in Bronze-rank, Silver-rank, and Gold-rank classifications. There are also Named Adventurers, who are famous throughout the world.
Adventurer’s Guild – An organization that oversees adventurers. Adventurer’s Guilds are standard across the world but each one varies in terms of competency, size, and so forth. This is the place where adventurers hang out and collect their rewards. Adventurer’s Guilds provide a number of services, not least of which is classifying adventurers into rankings so people can judge them harshly.
Agnes – A Human [Innkeeper] who runs the Frenzied Hare in Celum. Used to be friends with Erin until a nasty incident involving her [Barmaids] drove them apart. Her husband is sick and can’t work, which means Agnes has to run the inn with her hired help. She sucks at cooking.
Aiko Nonomura – A Japanese girl from the other world! She was part of Gravetender’s Fist along with a number of otherworlders, but subsequently joined the Red Cross Company. She is not much of a warrior, but is able to draw quite well since she aspired to be an artist back in her world. Artist, not mangaka. Although she draws manga quite well too. She’s multi-talented!
American Group – A term used to refer to the summoned Humans in the Blighted Kingdom. Comprised solely of young men and women from America, this group was the most numerous gathering of people from Earth until they were slaughtered in their first foray against the Demons.
Initially regarded as a colossal waste of resources, they were shuffled off the front lines to a village on the outskirts of the Blighted Kingdom. However, when it became apparent that the summoned Humans could level extraordinarily quickly they were recalled to the capital for a second chance. Following Tom’s successful defense of the castle, their fortunes have risen although their fate has yet to be decided…
Amerys – A Human Archmage of Wistram and one of the King of Destruction’s Seven. Amerys, known ironically as the Calm Flower of the Battlefield is a lightning mage capable of shooting lightning, flying, and generally doing all the other things you wouldn’t want an enemy [Mage] doing. She is loyal to her King, but currently still residing in Wistram for reasons unknown. She also had an odd buddy-buddy relationship with Mars, who is the only person who can survive being zapped by Amerys. She shoots lightning when drunk.
Anand – One of the Individual Workers of the Free Antinium. Anand was once a simple Worker until he met Erin and was introduced to the joys of chess. Now he is a capable and adaptive [Tactician] that works to defend his Hive. His strategies are often free-form and aggressive, which puts him ahead of his fellow [Tactician], Belgrade. Anand enjoys playing chess, eating, playing chess, and occasionally staring at the night sky and contemplating the meaning of his short life.
Angler Ghouls – Seriously bad news. You see a glowing swimming dead body coming at you a thousand feet under the sea? You’re in the wrong neighborhood.
Anith – A Jackal Beastkin and the leader of the Silver-rank team Vuliel Drae. He’s a fairly low-level [Mage] with some decent combat spells but is well aware that he and his team are barely better than Bronze-rank fodder. Despite that, his team has had some amazing success over the last few days and Anith hopes it will continue. He’s an optimist.
Antinium – The Black Tide. The invaders from Rhir. These strange ant-people invaded Izril years ago and fought in two bloody wars known as the First and Second Antinium Wars. They live in Hives underground and mainly come in two varieties, Workers and Soldiers. More specialized versions are known to exist, but they vary from Hive to Hive. Each Hive has its Queen and own personality, but the Antinium are united in one goal: to return home.
Ashfire Bees – Big, flying bees as large as your hands or larger if you have small hands. They have massive stingers, are practically immune to fire, and will kill you in an instant if you approach their Hive. They can even kill things immune to their stingers by lifting them up and dropping them. And their honey is delicious. Oh, so delicious.
Assassin’s Guild – An organization similar to the Adventurer’s Guild, the Assassin’s Guilds across the world are more shadowy and less common. There is an active guild in the northern region of Izril, but their contracts are usually expensive and reserved only for those with the coin and influence to contact the guild.
The members of an Assassin’s Guild are dangerous killers, but even they have targets they hesitate to go after. Magnolia Reinhart used to be a preferred client and one of the few individuals that they refused to take bounties on, but much has changed…
Az’kerash – The Necromancer of Izril. The famed ‘Slayer of Kerash’ as his name implies, the Necromancer haunted Terandria for over a hundred years before invading Izril. He was supposedly slain during the Second Antinium Wars, but he survived his death and is gathering his forces in a hidden castle to the west of the Blood Fields in southern Liscor. He has an army of powerful undead and five—no, four powerful unique undead, his Chosen.
The Necromancer is cunning, powerful, and will do whatever it takes to achieve his goals. He also has an apprentice in the form of the Goblin Lord, who he has taught necromancy and gives orders to. Az’kerash is a foe feared by his enemies, or rather, his enemies who know he’s alive. He’s also kind of a jerk.
B
Badarrow – One of the Redfang Goblins, Badarrow recently became a Hobgoblin after fighting in Esthelm and surviving the battle there. He is an expert [Archer] and extremely picky about the quality of his arrows. Taciturn and grumpy, Badarrow is nevertheless one of the leaders of his group although he often lets Headscratcher take charge. He dreams about obtaining an enchanted quiver of arrows someday. He really likes arrows.
Bagrhavens – It is said that some monsters were born of other species that engaged in dark, profane acts. These monsters sprung from the first of their kind, those who had broken all laws and depraved themselves to the point where they were no longer people. Bagrhavens are one such foe, and take the form of half-woman half-crow creatures that hunt in the night. Hideously fast and agile, they can leap on their foes and tear them to bits. They nest in the darkness.
Baleros – One of the five continents of this world, Baleros is known for its jungles, its insects, and the mercenary companies which fight in countless conflicts across the continent. There are few standing armies—rather, each ‘company’ is a small power unto itself and fights for the highest bidder or forms alliances to control land and resources. In Baleros, the Four Great Companies are considered to be the largest powers and each controls enough land and resources to be considered a nation unto themselves.
Baleros is rich with resources, blood-soaked with the small wars constantly being fought and yet for all the small conflicts it contains, it has suffered far fewer continental wars or terrible disasters compared to the other four continents over the centuries.
Banshees – Screaming ghostly ladies. They scream, you die. It’s a very simple concept.
Basilisks – Staring lizards. Basilisks can petrify their enemies with their glares, but the petrification can be resisted or reversed if it is not completed. They are dangerous if met when unprepared. Basilisk meat is also very succulent.
Batman – The Dark Knight. Also, what Ryoka used to call herself when she was a kid. She would hang upside down on balconies and scare her parents in the middle of the night.
Bea – One of the Chosen of Az’kerash. Bea is an undead woman, and can be mistaken for a zombie as her body is rotten and plague-stricken. However, while a zombie will continue to decompose, Bea’s body was made this way by design. A single touch from any part of her body is enough to convey numerous deadly poisons and infectious diseases which a conventional healing potion cannot cure.
Bea was closely attached to Oom, the only one of the Chosen who was similarly untouchable, until his death. Now she is alone and only her master can touch her without danger.
Beastkin – A type of species found mostly on Baleros and Chandrar, Beastkin does not refer to one specific people but a set of tribes known collectively as Beastkin. Each tribe takes traits from a specific animal, such as Cat Beastkin or Rabbit Beastkin. Scattered and relatively sparse, the Beastkin are a rare species but generally acclimate to any lands they find themselves in. They also tend to have interesting relationships with animals given their heritage. A Rabbit Beastkin is wary of cats for instance, and will generally save innocent bunnies by beating up any predators on the prowl.
Beatrice – A Dullahan [Runeshaper] and former friend of Pisces and Ceria. Beatrice was an older student in Wistram Academy when the two [Mages] first joined the academy. She was romantically involved with Calvaron, a Centaur, and their love would have been considered highly unacceptable if either one returned to Baleros. Beatrice grew distant from Pisces upon learning of his affinity for [Necromancy] and she cut all ties with both him and Ceria when his disastrous unleashing of undead led to Calvaron’s
Bekia – A Gnoll [Maid] in service to Magnolia Reinhart. Perhaps one might think it is silly to have a Gnoll as a housekeeper given their penchant to shed fur and the rarity of Gnolls in the service workforce. However, Gnoll [Maids] are excellent at sniffing out rot, pests, and intruders. She also cooks meat dishes wonderfully. And she does shed, but Humans smell so no one’s perfect.
Belgrade – One of the two Antinium [Tacticians] in Liscor’s Hive. Belgrade is a careful chess-player and [Strategist] and fond of static defensive maneuvers. That usually puts him at a disadvantage with Anand, his fellow [Tactician] and Belgrade often compares himself negatively to Anand. However, he has recently learned several skills which allows him to create traps and fortifications, making his defensive abilities that much stronger. Belgrade loves pondering over games of chess and is one of Erin’s most avid students as he will listen to her lectures on chess games for hours where no one else will.
Beniar – Formerly the Silver-rank team leader of the Windfrozen Riders, Beniar is now a [Captain] and a [Cataphract] serving in the Unseen Empire. Initially brash and dismissive of Laken Godart, he has found a worthy leader in the [Emperor] and leads the small unit of cavalry in Laken’s army against his foes. He is something of a hothead and still has an inflated sense of his own worth, but he truly believes in Laken’s abilities and has found a home to defend and fight for. That is worth far more than any adventurer’s gold to him.
Bethal Walchaís – A high-level [Lady] and personal friend of Magnolia Reinhart, Lady Bethal is far, far more impulsive and hotheaded than Beniar could ever be. Prone to flights of passion, she leads her personal order known as the Knights of the Petal or Rose Knights against monsters or enemies of the land. Bethal is besmitten with her husband, Sir Thomast, and is the last of her line, her family having perished fighting during the Second Antinium Wars.
Headstrong, passionate, and a little bit insane, Lady Bethal has more admirers than enemies and her influence is great. She is also an excellent dancer both on the ballroom and in less formal settings.
Bird – One of the Individual Workers of the Free Antinium. Bird is a [Hunter], a predator of all things flying. He likes bows. He likes birds. He likes shooting birds, which may be contradictory to some, but makes sense to Bird. He is currently acting as a guard for Erin’s inn and enjoys sitting in the watch tower on top of the inn and shooting birds. He is very happy in life as Erin will occasionally come up to feed him hot food or give him a drink. Bird would be happy just to be able to shoot birds. He likes birds.
BlackMage – A [Mage] and [Engineer], BlackMage is a Human from Earth who is currently residing in Wistram. He initiated a group chat with a large group of people who owned iPhones with a fusion of magic and technology. However, his attempts to connect with other Humans from his world have been stymied by other parties hunting for people from his world and the dangers posed therein. He has agreed to make Wistram a rallying point for Humans from his world and is attempting to make that goal a reality. He is fan of 8-Bit Theater, the web comic, hence his username.
Blighted Kingdom – The sole Human kingdom on Rhir. The Blighted Kingdom, ruled by the Blighted King, is a nation constantly at war with the so-called ‘Demons’ of Rhir. Currently, the Blighted Kingdom is protected by four massive walls that prevent the incursion of monsters and enemies armies. A fifth wall is in construction and has been for over a decade, but the battles with the Demon King’s armies have seen a stalemate across the continent.
Blighted Queen – One of the rulers of the Blighted Kingdom, the Blighted Queen is a former [Warrior] who became the third wife of the Blighted King. Though she is a [Queen], her abilities as a ruler are practically non-existent and it is thought that if the Blighted King should die, his mantle will be taken up by one of his surviving daughters. The Blighted Queen is a powerful combatant and uses a mace with deadly effect.
Blood Fields – A strange area of land to the south of Liscor. The Blood Fields have traditionally been a place for Drake and Human armies to do battle rather than commit to an all-out war. As such, the constant bloodshed has given rise to a unique flora which is crimson like the blood that is spilled upon the ground. In winter, the Blood Fields are mostly passive, but their true nature emerges in the spring or when many bodies pass through the area…
Bog Wraiths – There exist many types of wraiths in the world. Some live in bogs.
Bone Giants – Big skeletons. Big skeletons. Used as siege weapons by the Necromancer during the Second Antinium War. Ironically, they’re not nearly as heavy as regular giants since they’re bone, so they pose a weaker threat. However they were used to great effect when backed up by a Necromancer that could keep repairing them and armed with mounted ballistae.
Bone Horrors – An advanced form of undead. Bone Horrors have no set shape, and are created out of whatever bones are available to form horrific, if sometimes clumsy, nightmares. They are extremely difficult to kill but lack the special abilities of most other undead. Pisces has created his own unique variants of these undead which are superior in combat ability and look scarier too.
Brunkr – A Gnoll [Warrior] with dreams of becoming a [Knight], Brunkr was sent to Liscor to assist and guard his aunt. He was one of the best warriors of the Silverfang Tribe and was killed by Venitra in Liscor. He briefly taught Lyonette the basics of swordsmanship and had developed the beginnings of a relationship with the princess and Mrsha when he was murdered.
Bugear – One of the Redfang Warriors, Bugear was known for the persistent infections of mites and other crawling insects in his ears. He was noted as both despising and tolerating the insects because while they stung and burrowed into his ears they were a portable food source as well. He perished outside of Liscor fighting Eater Goats with neither insects in his ears or fear in his heart.
Byres – A noble house in Izril, the offspring of the Byres house are often [Merchants] or [Warriors] despite their aristocratic lineage. They are considered a minor power and their wealth rises and falls with the demand for silver, which they export and temper their weapons with. The Byres family used to be known for their crusades against monsters, most notably the vampire threat that used to plague Izril and the world. With the destruction of vampires, their wealth and standing has been reduced, but they are still considered an honorable family with a proud ancestry.
C
Calac Crusand – The son of Venith and Maresar Crusand, Calac was born after the King of Destruction entered his slumber. He has a mixed view of his father’s king due to this, but is determined to prove himself to his father. Taught to be honorable by his father and ruthlessly efficient by his mother, Calac is a young, passionate man who could use less parental influence and an opportunity to be his own person. He’s a decent warrior but as in all things falls short when compared to either of his parents.
Calanfer – One of the numerous Terandrian kingdoms of royalty, Calanfer is ruled by House Marquin, to which Lyonette is heir, if distantly. The kingdom of Calanfer does not lack for [Princesses] and [Princes], but is not notably powerful militarily or economically. Their main capital are their royal heirs who can make political marriages and thus safeguard the kingdom through diplomacy.
Calectus – A high-level Selphid [Honor Guard], Calectus was assigned to protect Geneva Scala from harm. He is a very formidable fighter and a trusted voice in the Selphid community, which often asks difficult missions of him. Calectus admires Geneva’s work and ethos, but finds her personal morality often at odds with his mission of keeping her safe.
Calruz – A Minotaur [Fighter] and the former leader of the Horns of Hammerad. Calruz was or is a hotheaded, impulsive and occasionally arrogant Minotaur, but one that cared deeply for his team’s welfare and did not hesitate to lead them into battle. He was interested in Ryoka romantically, taught Erin the Skill [Minotaur Punch], and was presumed dead in the disastrous expedition into Liscor’s crypt. It was assumed by all that he had died when confronting Skinner, but it is now speculated that he is alive in Liscor’s dungeon. Whether he is alive or not, his body has yet to be found.
